do the best you can

January 8, 2017 / 0 comments

I’ve been thinking more about games over the past week as I’m working through Mary Flanagan’s Critical Play, and trying to finish my orchestra piece. The thing which draws me to games as a basis for music (apart from the fact they are fun) is the sense of purpose they present. The last couple of posts…

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end condition

December 30, 2016 / 0 comments

Since beginning to tag my pieces, I’ve been looking at which of them might qualify as games. Perhaps unsurprisingly, it’s very few: only three. Although I’ve been investigating games a lot over the past year, I’ve not really translated some of the core requirements for the pieces to fit any of the common definitions. I…

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series, groups, tags?

December 30, 2016 / 0 comments

I like to categorise and organise things. I like groups of related items, and looking at the features that they have in common and those that distinguish them. For me, this is a useful creative strategy. When applying it to pieces, it helps me think about what I’ve already done, and what a small change…

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finding word associations

December 22, 2016 / 0 comments

I’m trying to find a satisfying set of words and sounds to use as cues for my orchestra piece at the moment. Each cue needs to be the name of something that makes or describes a sound, and then I also need a sample for each sound. For the past month I’ve been thinking through…

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no mapping in Glissando

December 21, 2016 / 2 comments

Polish journal Glissando has just printed a translation of the short text no mapping that I wrote for MusikTexte this year. It’s part of an issue exploring conceptualism and appears alongside Jennifer Walshe’s text on New Discipline and Matthew Shlomowitz’s on automata from the original volume, as well as texts by Volker Straebel and Harry Lehmann.

values and motivation

December 18, 2016 / 0 comments

I’ve been reading Mary Flanagan and Helen Nissenbaum’s Values at Play as I’m exploring the ways in which theory developed through game studies might be applied to music. At the moment my interest is in how games can provide motivation for players as this is not always explicit in music. Of course there is a kind of…

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surfaces in Buffalo

December 15, 2016 / 0 comments

Colin Tucker has posted some documentation of the realisation of surfaces that he organised in May, as part of his null point series in Buffalo’s Echo Art Fair. It was performed at the Buffalo Gear and Axle Plant, with all the sounds being drawn from the floor of this decaying industrial space. The performers were Bob Fullex, Ethan Hayden,…

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constant interchange of the most various kinds

November 6, 2016 / 0 comments

The piece I wrote for CoMA’s Partsong Book was performed in the summer at the CoMA Summer School by participants in the course. The piece is for a small ensemble of at least three players, each of whom has six sound sources: a field recording played back through headphones laid on the table, a spoken…

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Open Scores Lab

September 29, 2016 / 3 comments

The new research group I’ve initiated at Bath Spa University meets for the first time on Wednesday 7 October. Open Scores Lab brings together creative practitioners and researchers in a range of disciplines including composition, improvisation, visual art, performance art, graphic design, and creative computing. We’ll be looking at approaches to score making and giving…

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New piece for Donaueschingen 2017

August 30, 2016 / 1 comment

I’m just beginning to work on a new piece for Ictus Ensemble, commissioned by Donaueschingen for performance at the 2017 festival. I’m at the early stages at the moment, but it will involve group decision making in a medium size ensemble of about 10 players, using a combination of instruments and other materials. Lots to do.

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